Metal Render Context
data class MetalRenderContext(val directContext: DirectContext, val view: Long, val layer: Long, val device: Long, val queue: Long) : RenderContext(source)
Metal render context for a Compose GLFW window.
Native handles are borrowed from the host window and remain valid only until that window is closed or recreated. Do not close or release them from user code. Cocoa and Metal objects should be used from the application/UI thread unless their platform documentation says otherwise.